Image transformation matrix in matlab

The following Matlab project contains the source code and Matlab examples used for image transformation matrix. Get the Image to Camera transformation matrix Inputs: * W,H the width and height of the original camera image * flen the focal length of the camera (as well as the distance between the camera and the image center)   (Note: All angles below move clockwise: NESW, down-forward-up, botton-left to top-right) * pan is the angle of rotation around Z from North [left-right] corresponds to azimuth: 0<=pan<360 * tilt is the angle of rotation around X from Down [down-up], corresponds to zenith: 0<=tilt<=180 * roll is the angle of rotation around Y clockwise [side-to-side], (depends on horizon line) 0<=roll<360 Outputs: * T is the PlaneToCamection matrix that gets the points from 2D to 3D To get 3D points from 2D points: pts3D = T \ ptsIm; To get 2D points from 3D points: ptsIm = T * pts3D; .

The source code and files included in this project are listed in the project files section, please make sure whether the listed source code meet your needs there.

Project Files: 

File NameSize
findTransformMatrix.m 1848
license.txt 1312

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