Texture mapping

Procedural texture slicer c project and source code

The following C project contains the C source code and C examples used for Procedural texture slicer. This program demonstrates how to create triangular slices of a 3d procedural texture function. In this particular example, these slices are then used to create a cubic surface. However, the program may be easily modified to work with any type of surface comprised of triangles.

Simple texture mapping in java

The following java project contains the java source code and java examples used for simple texture mapping. This shows a way to do texture mapping in Java without using Java3D api. This maps a tiled image on the surface of an infinit plane. Surprisingly enough, it doesn't seem very choppy either. I've included an application and an applet for UI to demonstrate the rendering code.

Renders a 2-d image in 3-d space using a texture mapped rectangle, with several examples of uses. in matlab

The following Matlab project contains the source code and Matlab examples used for renders a 2-d image in 3-d space using a texture mapped rectangle, with several examples of uses. . Using image3 the user can display an image with arbitrary position and orientation in Matlabs 3-D space.

Map texture to patch in matlab

The following Matlab project contains the source code and Matlab examples used for map texture to patch. SYNOPSIS: patchTexture(patchHandle,texture) INPUT patchHandle: handle to patch object texture: texture to map onto the surface defined via patch    Texture can be a grayscale or an RGB image OUTPUT none - the texture is mapped onto the patch identified by patchHandle by reading the image at the [x,y] coordinates of the vertices of the patch.
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